

[REL][SA] Farming Mod - EXTENDED EDITION
The main point is to add the ability to harvest crops (wheat & corn version as well) to the game.
But it also brings much more features like the following:
- Lawnmowing - BETA stage
- Ability to pour wheat from the combine chute
- Improved Cropduster's pesticides particle effect
- Farm vehicles spawned around the farmland
- Dust particle from Combine while harvesting
- Scripts for spawning farm vehicles like Combine, Tractor, Lawnmower & Cropduster
- Farm animals (with sounds)
- New map objects (eg. windmill, old well, scarecrow)
- Survivalists at The Farm
- Mini-mission at The Farm field (you need to be in Combine Harvester to start the mission)
- The Farm's house interior +ability to save game and to play billard inside
- Plants/flowers on the farm with watering ability
- Snakes on Snake Farm in desert
- Some country peds retexture
- John Deere 6620-8820 series combine retexture
- New fields textures
- New wooden fences
- Some vehicle edits (corn combine[basic & ext], tractor with roof/peak, baler trailer for tractor)
- As an addition, some carwrecks placed in the Angel Pine Junkyard
- Fireplace near The Farm
- Improved Blueberry Liquor Shop
- Restored Blueberry Truck Terminal
- More haybales props
- Rooster crowing at 6 AM
- Ability to pour wheat from the combine chute
- Improved Cropduster's pesticides particle effect
- Farm vehicles spawned around the farmland
- Dust particle from Combine while harvesting
- Scripts for spawning farm vehicles like Combine, Tractor, Lawnmower & Cropduster
- Farm animals (with sounds)
- New map objects (eg. windmill, old well, scarecrow)
- Survivalists at The Farm
- Mini-mission at The Farm field (you need to be in Combine Harvester to start the mission)
- The Farm's house interior +ability to save game and to play billard inside
- Plants/flowers on the farm with watering ability
- Snakes on Snake Farm in desert
- Some country peds retexture
- John Deere 6620-8820 series combine retexture
- New fields textures
- New wooden fences
- Some vehicle edits (corn combine[basic & ext], tractor with roof/peak, baler trailer for tractor)
- As an addition, some carwrecks placed in the Angel Pine Junkyard
- Fireplace near The Farm
- Improved Blueberry Liquor Shop
- Restored Blueberry Truck Terminal
- More haybales props
- Rooster crowing at 6 AM
CREDITS Wesser: NPCs harvesting ability AdusPL: Windmill & Old Well objects conversion Kalvin: Combine edit/conversion (corn header edit by me) | Tractor conversion (edit by me) | Baler conversion (farm trailer edit by me) SAMP Developers: Deer model CJ_YOU: Chicken model and Horse model & animation Dakurlz: Pig, Sheep, Cow & Watering Can (SA-styled icon & new effect by me) models | Animal Sounds Killer-GTA: Original cement script (wheat/combine edition by me)
[REL][SA] Farming Mod - BASIC EDITION
Harvesting Mod for GTA SA.
The basic edition contains: wheat version, corn version, NPCs harvesting script, spawn scripts (combine & lawnmower) & lawnmowing script.
[REL][SA] Walkman Visual
Walkman mod which allows you to listen 34 different custom songs, with displaying the title. Nice alternative for radio stations. Yeah, you can listen to it whether you are on foot or in vehicle.
Model made by AlexSergeev.
[REL][SA] T-34 Paintjob Pack
Paintjobs for AlexSergeev's T-34. With working DT gun.
:CONTROLS:
C - shoot Degtyaryov gun
Num0 - default paint (no decals)
Num1 - RUDY 102 paint
Num2 - Polish paint #2
Num3 - Soviet paint
Num4 - Soviet paint #2
Num5 - German-captured paint
Num0 - default paint (no decals)
Num1 - RUDY 102 paint
Num2 - Polish paint #2
Num3 - Soviet paint
Num4 - Soviet paint #2
Num5 - German-captured paint
:CREDITS:
Original Model: AlexSergeev
Model & Texture edit: Camil1999
DT gun script: Camil1999
Paintjob script source: Den8660
Model & Texture edit: Camil1999
DT gun script: Camil1999
Paintjob script source: Den8660
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